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- on mouseUp
- global pauseMe
- repeat with i = 1 to 11
- puppetSprite(i, 0)
- end repeat
- go(#next)
- set pauseMe to 0
- end
-
- on mouseEnter
- set the castNum of sprite 24 to cast "Next"
- end
-
- on mouseLeave
- set the castNum of sprite 24 to cast "FAKE"
- end
-